Just a week ago it released another performance update that improved frame rates across a number of DX11 games, with up to 119% higher frame rates.īut with Starfield now over a month old and not quite meeting the hype it generated over the years (give our Starfield review a read to see what I mean), I also feel that it possibly wasn't worth the effort. On the one hand, it's good to see Intel continuing to push out regular drivers for its discrete graphics cards. I have conflicting thoughts about all of this. The problem concerning things going wonky when using Dynamic Resolution Scaling is still there. It's better than nothing, of course, but what about the rest of the bugs? Well, the texture corruption issue has been fixed but that's the only thing that Intel has directly stated as being resolved. Up to 136% uplift at 2160p with Ultra High settings Up to 12% uplift at 1440p with Ultra High settings Versus Intel 31.0.101.4826 software driver for : Up to 8% uplift at 1080p with Ultra settin gs Up to 149% uplift at 1440p with High settings A curious thing is that task manager shows driver version 4826, as does GPU-Z. Up to 117% uplift at 1080p with Ultra settings I have received my new ARC A770 16GB Limited Edition earlier today, and installed it in my PC, very excited I made sure to clean off all the previous drivers off my system with DDU and do a fresh install of the Intel drivers. Versus Intel 31.0.101.4885 software driver for: The patch notes (.pdf warning) highlight the following performance improvements.
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